The Land: Arkandale's topography
ripples with small, sharp hills, which are thickly forested. Wild game is abundant, especially wolves, and weasels prized
for their rich pelts. The Musarde River has carved a valley across the center of the domain. A few scattered villages lie
near its banks. The area around each village has been cleared for farming.
The Folk: Ordinary folk number
only a few hundred in Arkandale. They live in small, sturdy wooden houses with thatched roofs. Despite the abundant game in
the forests, they do not hunt much. A few are trappers, but most are peasants or artisans, who sell their goods to the small
numbered travelers of the Musarde.
Arkandale's forests are thick with wolves who fear no men. Hence, only the boldest
folk stray from the river valley. Elders speak of wolf gods and wolves that can walk upright. The culture level of this
land is medieval.
The only relative safe travel through Arkandale is by way of the Musarde.
The Lord: There is no form of government in Arkandale.
Common law prevails and since the death of the domains most prominent figure, Captain Timothy, all forms of authority have
fled this land.
Encounters:
Common:
Rare:
Werewolves
Goblins
Rats Wolves
Snakes
Will o'wisps
Spiders